So I've been studying "Technical Apparel Design" (http://www.kpu.ca/technicalapparel
) at a school in Vancouver for a year, and this was my final project.
Anyway, long story short: I have a friend who works for a company that conducts expeditions into the jungle to locate MIAs, and they are not happy with current options on the market. I decided to give it a go. The general idea is that you'll be more comfortable if the fabric doesn't stick to your skin, so I incorporated ventilation features into the legs, behind the cargo pockets and the slit pockets. It could also facilitate quicker drying, but humid environments aren't really known for the ability to dry out clothing...
Front. You can see the ventilation channels on the lower legs. There is mesh underneath so the bugs will stay out.
Back. Back vents are double spaced (4"), I figured you are less likely to snag on stuff on the rear. Reinforcement tab on the bottom, as it's a commonly worn out area.
Waist with internal belt. The webbing is slightly elastic, and closes with a G-Hook (not an ITW, but it should have been). HANK pieces for the holes, so they'll be durable enough. It's removeable for washing etc., can you could replace it with anything less than 1" if desired.
Both the front and back slit pockets are made of mesh, so they'll breathe. Durability isn't a huge issue here, since it will be covered by a shirt in most cases.
Another view. Belt loops have a top loop to accept suspenders. I would think that wearing the pants loose with suspenders might be a smart idea when you're not wearing a backpack. Haven't designed the suspenders yet, but my idea would be something primarily out of mesh. Ignore the female mannequin, the male at work was too big
Cargo pocket. There are 2 slots that allow for airflow. There is mesh underneath it, but the internal walls are solid so your content won't rip it out.
If you'd like, here is the post that I made for our presentation. It's 30 mb so it might take a while to load.http://noratactical.com/files/poster.pdf
- The butt has pretty much no shaping to it. It does need some more shaping to allow for full mobility. Don't know what happened, as my block did have the needed shaping...
- One-off cargo pants are a fucking pain in the ass. The pockets themselves took something like 4 hours.
- Good machinery is fucking key. Bartackers with wobbly pedals are kinda scary, but I only messed up 1 out of ~60.
- It's the first pants I've ever made.
- There is an internal shock cord in the bottom cuff, so you can tighten them real good around your legs to keep bugs out.
- The user testing (in an environmental chamber) didn't prove anything, so I actually have no clue if the vents add anything or not.
- The pants are designed to be economical in production, and I had this idea that internal seams would snag less than external flat-felled seams.
- Fabric is 100% polyester.